About Me

I am an artist and engineer with an interest in interactive, kinetic, light- and time-based media. I specialize in the orchestration and choreography of large interactive systems. I create and work with control systems, control protocols, embedded platforms, custom hardware, logic design, and real-time software. I typically work in C++, embedded C, Python, Processing, and KiCad.

I am currently pursuing a Master's degree in the Responsive Environments Group at the MIT Media Lab in Cambridge, Massachusetts. I previously worked at Hypersonic. I received the first ever Bachelor's of Engineering Studies and Arts (BESA) degree in art and electrical engineering at Carnegie Mellon University.